TriMeta



Tri-Meta was a short try to create a demo purely in assembly without OpenGL/GLSL thus using purely FPU instructions and writing the result directly to the video memory. The resulting animation consists of 3 glowing Metaballs circling over a munching-square plane. Enjoy.

Out of interest I wanted to see the whole executeable from TriMeta in hex form and thought it was quite plaesant to see.

2012-01-03
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