After a while getting my hands on webGL I tried to port one of my GLSL pathtracers to a web version. The results can be seen below.
Screenshots



Live Version
For a live version click here but be warned it takes a while to compile.
After a while getting my hands on webGL I tried to port one of my GLSL pathtracers to a web version. The results can be seen below.



For a live version click here but be warned it takes a while to compile.